Elite MafiaELITE MAFIA

YOUR FIRST NIGHT STARTS HERE

Read the room.
Learn the game.

A hidden-role game of deduction, conversation, and deception. You know your role. Everyone else is a mystery.

New player? Arrive at 7:15 PM.Your host will walk you through the rules before the 7:30 PM start at Sketchat Lounge.

THE CIVILIAN TEAM

Find the Mafia.

Listen, question, and compare stories. Your team wins when no living Mafia remain.

THE MAFIA TEAM

Keep your cover.

Blend in during the day and work with your team at night. Mafia win when living Mafia equal or outnumber living Civilians.

One game. Two worlds.

  1. 01

    Take your seat

    Open your private player card, choose your seat, and wait for the host to distribute roles. Keep your own card private.

  2. 02

    Introduction night

    Follow the host’s instructions for role identification. Mafia meet their teammates; no role actions happen during this introduction.

  3. 03

    The city speaks

    During the day, listen to each player and use your speaking turn to share suspicions or defend your story. Follow the host’s timer.

  4. 04

    Cast your vote

    Eligible players vote to eliminate a suspect. The host confirms the result. Day 1 voting and free discussion depend on the host’s selected settings.

  5. 05

    Night falls

    Follow the host’s night instructions. Act only when your role is called. The host resolves actions and announces outcomes, then a new day begins.

KNOW THE POSSIBILITIES

Meet the roles

Open a role to read its official Elite Mafia card. The host chooses the roles in each game; not every role appears every night. These are reference cards, not live player assignments.

Mafia team

GodfatherGodfather role card with its abilities and team
PutanaPutana role card with its abilities and team
MafiaMafia role card with its abilities and team
HackerHacker role card with its abilities and team
SilencerSilencer role card with its abilities and team
LawyerLawyer role card with its abilities and team

Civilian team

CivilianCivilian role card with its abilities and team
SheriffSheriff role card with its abilities and team
DoctorDoctor role card with its abilities and team
AssassinAssassin role card with its abilities and team
SwitcherSwitcher role card with its abilities and team
Cupid Host-selected roleCupid role card with its abilities and team
Bulletproof Host-selected roleBulletproof role card with its abilities and team
BombBomb role card with its abilities and team
SuiciderSuicider role card with its abilities and team
ChameleonChameleon role card with its abilities and team

At the table

How long is my speech?

Normally 30 seconds. On Day 1 with voting disabled, speeches are 20 seconds. The host may also enable a two-minute Day 1 free discussion. Watch the displayed timer.

What happens if voting is tied?

Tied candidates get a 20-second defence, then eligible players re-vote among those candidates. The candidates cannot vote in the re-vote. If the re-vote ties again, nobody is eliminated.

What are faults?

A speech fault adds 15 seconds and one penalty vote. A rule fault, such as side talking, adds one penalty vote with no extra time. Three combined faults remove your voting eligibility for that day. Faults reset the next day.

Do eliminated players still earn winning points?

Yes. Every member of the winning team scores when the host saves the result: 2 points for a Mafia win or 1 point for a Civilian win, including eliminated teammates. Losing-team players receive 0 game points.

What should I remember on my first visit?

Arrive at 7:15 PM, keep your role card private, respect the speaking order, and follow the host’s instructions. If a role or ruling is unclear, ask your host during the briefing.